actual tsundere chrysos kineas (
devotedtothecore) wrote2012-05-05 05:14 pm
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Character Name: Chrysos Claudius Kineas ("Chrys")
Canon: Sabra La Tau
AU/OC/Previous Game: OC
Age: Unknown; at least decades, possibly centuries.
Appearance: A human male physically in his early twenties, about 5’ 11” - 6’, vaguely East Asian in facial features despite his blonde hair (short, roughly cut) and blue eyes. Lean muscular build. His right arm stops short at two inches below the elbow; the rest is a steampunk-esque mechanical/clockwork prosthetic.
The palm of his flesh hand has a noticeable dark patch from an old burn, while his left collarbone has a thick dark streak running down the front; a number of fainter, smaller scars are scattered over the rest of a pale complexion that hasn’t seen the sun in a long time. On his back is a palm-sized tattoo of enmeshed gears worked out in black ink, connected in a vaguely floral shape. Clothing-wise he’ll show up wearing a faded engineer’s jacket with a sleeveless Mandarin-collared shirt under it, a cloth headband, and workman’s trousers, all articles in shades close to royal purple.
Image ref: http://weewill.deviantart.com/#/d4jqx4h
Cause of Death: Eaten alive by living stone-god ---> spent unknown hundreds of years being digested to fragments of soulbits ---> finally released by the return of the actual death god.
Impact of Death: Initial mixed feelings of relief and gut-wrenching loss, though the second isn't about the dying so much as the being alive again in a new world but without the people from the old. (why me and not them, etc.) Growing into some base level of acceptance wouldn't be as difficult as for some, since this wouldn't be the first time he was in a situation where all his important people were somewhere he wasn't :')b He would eventually focus on what there was to do in terms of (re)building life.
References Link:
http://asylums.insanejournal.com/sabra_la_tau/profile (check the !history tag for logs)
http://sabralaantiqua.wikia.com/wiki/Tales_of_Old_Sabra_La_Tau_Wiki
http://sabralaantiqua.wikia.com/wiki/Chrysos_Kenni
Character Info:
World Background:
In the days when Sabra La Tau was like any other pseudomedieval fantasy planet richly populated by diverse peoples and entities of all kinds, the country of Cepheus stood out for its humanistic culture and an adamant refusal to rely on gods or supernatural sources of power to manage their lives. Ever-enthusiastic innovators and lovers of knowledge, they built a civilization rich in mechanistic technology, ever seeking to harness the natural world in order to find solutions of their own. By Chrys's time Cepheus was a powerful nation-state, with a policy of absolute neutrality with regards to the political affairs of other countries. Cities and towns were powered with steam and electricity, and there were few areas of land beyond them that were not managed in some shape or form.
Naturally, a darker side to the Cephean culture that developed was that those with supernatural abililty were often viewed with unease or suspicion, and while they were not necessarily ostracized, they were strongly discouraged from displaying their talents in public. Some of the more insular members of the population considered stories of magic and divine work to be just superstition from beyond the borders. Likewise, outsiders from lands where such things were a part of everyday life viewed Cepheans as narrow-minded at times, though there was no denying what they had managed to accomplish regardless.
Character Background and Development:
Being the only son of a well-respected councilman of the state meant that Chrys grew up in a relatively privileged background. His mother was an anthropologist who was lost on an expedition before he was four years old, never to be found again; his father soon moved the household to the Cephean capital city of Corehaven, and dedicated himself more to his work than to his son. This led to a relationship more of polite respect than true intimacy between him and Chrys, who had few to relate to or befriend, and began to withdraw into his own world of tinkering with tools and parts. It didn’t help that most he interacted with saw him only as the councilman’s son, and made him vaguely aware of how his family’s place overshadowed his individuality.
Things changed when he was six, and his father took in a boy of the same age as a ward. Cian was an energetic, irritating and unignorable addition to his life, and despite Chrys’s early reluctance, he and “Red” (as Chrys first nicknamed him) soon became close as brothers, with Chrys assuming the role of the protective and doting elder. Part of this was the unconscious shadow of loss that followed him since his mother’s departure; part of it was the fact that he finally had someone he could call friend, who loved him and he loved back.
When the brothers were ten, an engineer’s oversight resulted in a massive explosion at a key section of the city's gas pipelines, and what would be known as the Great Fire of Corehaven broke out, ravaging the older parts of the city. The two were caught in the wake of it and Red was trapped at one point, with Chrys helpless to save him. A timely intervention by adults prevented tragedy, but the event was enough to leave marks on Chrys as indelible as the burns on his hands from the incident. As he further learned of the scale of the disaster, he vowed that he would never let another opportunity for such a thing happen again, and dedicated himself to doing all he could to become part of Corehaven’s elite engineer corps. There was a new intensity and seriousness to him from that day onwards.
Chrys eventually earned, on his own merits, a place as the youngest Head Engineer on record, placed in charge of those responsible for maintaining the heart of the city itself, a great power generation facility known as the Core. While Red eventually left the city to travel the lands, Chrys rarely left the bounds of the city, taking his responsibility so seriously that he threw himself into his work the first year with a vigor almost to a fault; it was often joked that he was like to become a part of the great machine itself. A near-fatal bout of illness, as well as the gentle (and not-so-gentle) efforts of his friends and family eventually had him easing up somewhat, and certain chance encounters with interlopers from other lands (particularly one that he would, despite her infuriatingly frustrating nature, fall in love with) forced his previously Cepheus-centered worldview to open more. Though it took a while, and not a little in the way of resistance, found humorous to all but himself.
And then, in his 21st year, the world began to end.
The sun that their world orbited began to die, unleashing burning heat over the planet, and cities fell to destruction. Despite all his and his team’s efforts to stay its breakdown--- losing his right hand in the chaos--- Chrys watched as the Core-- the pride of Cepheus, and where he had carved his own place--- fell to pieces in fire and smoke. The loss hit him hard, with the only consolation being it had been preventing from blowing up the city in the process, and that he and his friends were still alive.
The gods of the world intervened to bring what people would come to an underground haven that would be able to wait out till the sun’s “wrath” had ended. Witnessing their power first-hand, Chrys was shaken to the core, and finally awoke to some acceptance and respect of the divine forces, feeling the smallness of what it was mere humanity could accomplish in comparison.
Yet this respect would be short-lived. Long years passed, and they never returned to the surface. Eventually the ancient earth itself, unnaturally starved by the disruption to the natural order, began to “call” life back into it. And over the years, Chrys began to lose people. Friends. His brother. His lover. They were swallowed one by one by the stone around them, and with every loss a part of what sustained Chrys’s will to carry on crumbled. Eventually he lost faith in the gods, as with the machines he could no longer see a point to building and sustaining in the false world underground; but by luck, or by the simple fact that he was among the least sensitive to the environment around him, he lived on.
What happened in the years after, he only has fragmented memories of. There was a rebellion against the gods at one point, which was swiftly dealt with-- and in retribution, the memories of the survivors were wiped, and they, Chrys among them, became the first Blanks, mortals playing in the gods’ Games, which involved a range of acts from innocent dances to brutal murder. Finding new friends and family, only to eventually lose them again. How long this carried on, he has no idea, only that it finally ended for him the same way it did for all he had known before-- sinking into the earth, neither truly dead nor alive.
Current Personality:
At first impression, he comes across as quiet, almost stoic, practical-minded, and generally level in speech; yet (as one usually soon discovers) easily prodded into louder flustering or indignant rage. While he can seem sardonic and cynical at times, there’s a deeper determination and sincerity to him that cares in a straightforward way, and expresses itself more in actions than in words.
“When it comes to physics, mechanics, engineering, only they can be trusted over the unprovable or the mystical.” This is still something he holds to. At his heart he truly cares for the people/living things that machines are made for and not the machines themselves. Always searches for the human solution to everything where possible because of this, because he believes earnestly in the ability-- and necessity, almost--- of people to shape their destinies without relying on the whims of the unpredictable, and his experiences with the gods have in many ways served to prove that for him in the long term.
Duty and responsibility are what keep him going even through dark emotional times, and he tends towards workaholism, as putting his mind to work is the best way to occupy himself. He doesn’t do things for the approval of people in general; only the people that really matter to him, and even then at times he is willing to sacrifice that if he considers what needs to be done for their sake a higher priority.
He tends to be formal with his elders or those in respected authority, slipping into more deliberately casual and blunt speech with others, particularly around those with whom he would rather not be perceived by as “high-bred”. Formality is more of a shield to cover up his true feelings, not always successfully.
Abilities (before Powercap):
- Gearhead-hands - Mechanical engineering skill and knowledge (steampunk-level tech). Manual dexterity and speed at genius levels for a human.
- Free Running - Can parkour the crap out of most terrain, basically crossing over obstacle-ridden paths at only a slightly slower speed than a sprint over flat ground.
- Combat - Trained but not experienced in flintlock pistols and light swords.
Abilities (after Powercap): He'll keep all his abilities since they're within normal human limits and his main talents aren't strictly combative. His actual combat abilities are pretty human average and, save for a lucky shot or with BIG GUNS, he's unlikely to be able to take anything on his own.
Items Brought In: A small clockwork bird and an old diary of travels written by Red K.
Samples:
3 threads of you playing the character elsewhere.
http://asylums.insanejournal.com/sabra_la_tau/370561.html?thread=161220993#t161220993 - with Raven, a friend from Pyxis, before Chrys’s 16th birthday and the end of his apprenticeship period. Talking about their life goals as adults.
http://asylums.insanejournal.com/sabra_la_tau/370894.html#comments - (Multiple threads in this post!) In which Chrys deals with an intruder in the Core, and subsequent shenanigans, mostly detrimental to his dignity.
http://asylums.insanejournal.com/sabra_la_tau/375735.html?thread=162618039#t162618039 - As the unnatural summer’s heat continues to scorch the world, Red comes back to find Chrys frantically working to keep the Core in control.
IC Survey:
Introduce yourself in a few sentences.
My name is Chrysos, of Cepheus. An engineer by vocation. Not that it matters much in these days.
Describe yourself physically.
Alive.
Beyond that, of average build, and male. Human in lineage. I was born with blue eyes and blonde hair; my right forearm I lost many years later.
What was your childhood like?
It wasn't difficult, by most standards. I was an only child for a time. My mother passed away when I was three, shortly after which we moved to the capital. When I was six I gained a brother. He was meant to be a charge of my father’s.
...people said we were inseparable. And we were. Closer than some brothers in blood.
Who is most important to you, and why?
Importance has no single scale to be measured by.
What's your biggest pet peeve?
The kind of irresponsibility that entangles others. Especially others who had no intention of being involved.
Do you consider yourself an optimist or a pessimist? Why?
A realist. All I can do is deal with what lies around me with what I have.
Where, or how, did you learn your most important skills?
Through consistent practice and effort, over time. Some I was taught; some I taught myself. Most skills come down to those. There is no talent so extraordinary that it cannot be refined and mastered by training.
Do you think world peace is possible?
There are few things I can declare impossible with confidence. …I would not be surprised to see it happen.
Do you tend to argue with people, or avoid conflict?
I make concessions where they can be made. But there are some things I won't compromise on.
What turns you on the most?
Wh--- …....I refuse to answer this!
Anything else you'd like to say?
I’ve said enough.
Canon: Sabra La Tau
AU/OC/Previous Game: OC
Age: Unknown; at least decades, possibly centuries.
Appearance: A human male physically in his early twenties, about 5’ 11” - 6’, vaguely East Asian in facial features despite his blonde hair (short, roughly cut) and blue eyes. Lean muscular build. His right arm stops short at two inches below the elbow; the rest is a steampunk-esque mechanical/clockwork prosthetic.
The palm of his flesh hand has a noticeable dark patch from an old burn, while his left collarbone has a thick dark streak running down the front; a number of fainter, smaller scars are scattered over the rest of a pale complexion that hasn’t seen the sun in a long time. On his back is a palm-sized tattoo of enmeshed gears worked out in black ink, connected in a vaguely floral shape. Clothing-wise he’ll show up wearing a faded engineer’s jacket with a sleeveless Mandarin-collared shirt under it, a cloth headband, and workman’s trousers, all articles in shades close to royal purple.
Image ref: http://weewill.deviantart.com/#/d4jqx4h
Cause of Death: Eaten alive by living stone-god ---> spent unknown hundreds of years being digested to fragments of soulbits ---> finally released by the return of the actual death god.
Impact of Death: Initial mixed feelings of relief and gut-wrenching loss, though the second isn't about the dying so much as the being alive again in a new world but without the people from the old. (why me and not them, etc.) Growing into some base level of acceptance wouldn't be as difficult as for some, since this wouldn't be the first time he was in a situation where all his important people were somewhere he wasn't :')b He would eventually focus on what there was to do in terms of (re)building life.
References Link:
http://asylums.insanejournal.com/sabra_la_tau/profile (check the !history tag for logs)
http://sabralaantiqua.wikia.com/wiki/Tales_of_Old_Sabra_La_Tau_Wiki
http://sabralaantiqua.wikia.com/wiki/Chrysos_Kenni
Character Info:
World Background:
In the days when Sabra La Tau was like any other pseudomedieval fantasy planet richly populated by diverse peoples and entities of all kinds, the country of Cepheus stood out for its humanistic culture and an adamant refusal to rely on gods or supernatural sources of power to manage their lives. Ever-enthusiastic innovators and lovers of knowledge, they built a civilization rich in mechanistic technology, ever seeking to harness the natural world in order to find solutions of their own. By Chrys's time Cepheus was a powerful nation-state, with a policy of absolute neutrality with regards to the political affairs of other countries. Cities and towns were powered with steam and electricity, and there were few areas of land beyond them that were not managed in some shape or form.
Naturally, a darker side to the Cephean culture that developed was that those with supernatural abililty were often viewed with unease or suspicion, and while they were not necessarily ostracized, they were strongly discouraged from displaying their talents in public. Some of the more insular members of the population considered stories of magic and divine work to be just superstition from beyond the borders. Likewise, outsiders from lands where such things were a part of everyday life viewed Cepheans as narrow-minded at times, though there was no denying what they had managed to accomplish regardless.
Character Background and Development:
Being the only son of a well-respected councilman of the state meant that Chrys grew up in a relatively privileged background. His mother was an anthropologist who was lost on an expedition before he was four years old, never to be found again; his father soon moved the household to the Cephean capital city of Corehaven, and dedicated himself more to his work than to his son. This led to a relationship more of polite respect than true intimacy between him and Chrys, who had few to relate to or befriend, and began to withdraw into his own world of tinkering with tools and parts. It didn’t help that most he interacted with saw him only as the councilman’s son, and made him vaguely aware of how his family’s place overshadowed his individuality.
Things changed when he was six, and his father took in a boy of the same age as a ward. Cian was an energetic, irritating and unignorable addition to his life, and despite Chrys’s early reluctance, he and “Red” (as Chrys first nicknamed him) soon became close as brothers, with Chrys assuming the role of the protective and doting elder. Part of this was the unconscious shadow of loss that followed him since his mother’s departure; part of it was the fact that he finally had someone he could call friend, who loved him and he loved back.
When the brothers were ten, an engineer’s oversight resulted in a massive explosion at a key section of the city's gas pipelines, and what would be known as the Great Fire of Corehaven broke out, ravaging the older parts of the city. The two were caught in the wake of it and Red was trapped at one point, with Chrys helpless to save him. A timely intervention by adults prevented tragedy, but the event was enough to leave marks on Chrys as indelible as the burns on his hands from the incident. As he further learned of the scale of the disaster, he vowed that he would never let another opportunity for such a thing happen again, and dedicated himself to doing all he could to become part of Corehaven’s elite engineer corps. There was a new intensity and seriousness to him from that day onwards.
Chrys eventually earned, on his own merits, a place as the youngest Head Engineer on record, placed in charge of those responsible for maintaining the heart of the city itself, a great power generation facility known as the Core. While Red eventually left the city to travel the lands, Chrys rarely left the bounds of the city, taking his responsibility so seriously that he threw himself into his work the first year with a vigor almost to a fault; it was often joked that he was like to become a part of the great machine itself. A near-fatal bout of illness, as well as the gentle (and not-so-gentle) efforts of his friends and family eventually had him easing up somewhat, and certain chance encounters with interlopers from other lands (particularly one that he would, despite her infuriatingly frustrating nature, fall in love with) forced his previously Cepheus-centered worldview to open more. Though it took a while, and not a little in the way of resistance, found humorous to all but himself.
And then, in his 21st year, the world began to end.
The sun that their world orbited began to die, unleashing burning heat over the planet, and cities fell to destruction. Despite all his and his team’s efforts to stay its breakdown--- losing his right hand in the chaos--- Chrys watched as the Core-- the pride of Cepheus, and where he had carved his own place--- fell to pieces in fire and smoke. The loss hit him hard, with the only consolation being it had been preventing from blowing up the city in the process, and that he and his friends were still alive.
The gods of the world intervened to bring what people would come to an underground haven that would be able to wait out till the sun’s “wrath” had ended. Witnessing their power first-hand, Chrys was shaken to the core, and finally awoke to some acceptance and respect of the divine forces, feeling the smallness of what it was mere humanity could accomplish in comparison.
Yet this respect would be short-lived. Long years passed, and they never returned to the surface. Eventually the ancient earth itself, unnaturally starved by the disruption to the natural order, began to “call” life back into it. And over the years, Chrys began to lose people. Friends. His brother. His lover. They were swallowed one by one by the stone around them, and with every loss a part of what sustained Chrys’s will to carry on crumbled. Eventually he lost faith in the gods, as with the machines he could no longer see a point to building and sustaining in the false world underground; but by luck, or by the simple fact that he was among the least sensitive to the environment around him, he lived on.
What happened in the years after, he only has fragmented memories of. There was a rebellion against the gods at one point, which was swiftly dealt with-- and in retribution, the memories of the survivors were wiped, and they, Chrys among them, became the first Blanks, mortals playing in the gods’ Games, which involved a range of acts from innocent dances to brutal murder. Finding new friends and family, only to eventually lose them again. How long this carried on, he has no idea, only that it finally ended for him the same way it did for all he had known before-- sinking into the earth, neither truly dead nor alive.
Current Personality:
At first impression, he comes across as quiet, almost stoic, practical-minded, and generally level in speech; yet (as one usually soon discovers) easily prodded into louder flustering or indignant rage. While he can seem sardonic and cynical at times, there’s a deeper determination and sincerity to him that cares in a straightforward way, and expresses itself more in actions than in words.
“When it comes to physics, mechanics, engineering, only they can be trusted over the unprovable or the mystical.” This is still something he holds to. At his heart he truly cares for the people/living things that machines are made for and not the machines themselves. Always searches for the human solution to everything where possible because of this, because he believes earnestly in the ability-- and necessity, almost--- of people to shape their destinies without relying on the whims of the unpredictable, and his experiences with the gods have in many ways served to prove that for him in the long term.
Duty and responsibility are what keep him going even through dark emotional times, and he tends towards workaholism, as putting his mind to work is the best way to occupy himself. He doesn’t do things for the approval of people in general; only the people that really matter to him, and even then at times he is willing to sacrifice that if he considers what needs to be done for their sake a higher priority.
He tends to be formal with his elders or those in respected authority, slipping into more deliberately casual and blunt speech with others, particularly around those with whom he would rather not be perceived by as “high-bred”. Formality is more of a shield to cover up his true feelings, not always successfully.
Abilities (before Powercap):
- Gearhead-hands - Mechanical engineering skill and knowledge (steampunk-level tech). Manual dexterity and speed at genius levels for a human.
- Free Running - Can parkour the crap out of most terrain, basically crossing over obstacle-ridden paths at only a slightly slower speed than a sprint over flat ground.
- Combat - Trained but not experienced in flintlock pistols and light swords.
Abilities (after Powercap): He'll keep all his abilities since they're within normal human limits and his main talents aren't strictly combative. His actual combat abilities are pretty human average and, save for a lucky shot or with BIG GUNS, he's unlikely to be able to take anything on his own.
Items Brought In: A small clockwork bird and an old diary of travels written by Red K.
Samples:
3 threads of you playing the character elsewhere.
http://asylums.insanejournal.com/sabra_la_tau/370561.html?thread=161220993#t161220993 - with Raven, a friend from Pyxis, before Chrys’s 16th birthday and the end of his apprenticeship period. Talking about their life goals as adults.
http://asylums.insanejournal.com/sabra_la_tau/370894.html#comments - (Multiple threads in this post!) In which Chrys deals with an intruder in the Core, and subsequent shenanigans, mostly detrimental to his dignity.
http://asylums.insanejournal.com/sabra_la_tau/375735.html?thread=162618039#t162618039 - As the unnatural summer’s heat continues to scorch the world, Red comes back to find Chrys frantically working to keep the Core in control.
IC Survey:
Introduce yourself in a few sentences.
My name is Chrysos, of Cepheus. An engineer by vocation. Not that it matters much in these days.
Describe yourself physically.
Alive.
Beyond that, of average build, and male. Human in lineage. I was born with blue eyes and blonde hair; my right forearm I lost many years later.
What was your childhood like?
It wasn't difficult, by most standards. I was an only child for a time. My mother passed away when I was three, shortly after which we moved to the capital. When I was six I gained a brother. He was meant to be a charge of my father’s.
...people said we were inseparable. And we were. Closer than some brothers in blood.
Who is most important to you, and why?
Importance has no single scale to be measured by.
What's your biggest pet peeve?
The kind of irresponsibility that entangles others. Especially others who had no intention of being involved.
Do you consider yourself an optimist or a pessimist? Why?
A realist. All I can do is deal with what lies around me with what I have.
Where, or how, did you learn your most important skills?
Through consistent practice and effort, over time. Some I was taught; some I taught myself. Most skills come down to those. There is no talent so extraordinary that it cannot be refined and mastered by training.
Do you think world peace is possible?
There are few things I can declare impossible with confidence. …I would not be surprised to see it happen.
Do you tend to argue with people, or avoid conflict?
I make concessions where they can be made. But there are some things I won't compromise on.
What turns you on the most?
Wh--- …....I refuse to answer this!
Anything else you'd like to say?
I’ve said enough.